Faydwer ... as seen in EQ1

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Faydwer ... as seen in EQ1

Postby Debillus » Mon Oct 09, 2006 11:30 pm

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From Wikipedia ...

* Ak'Anon

Ak'Anon is the city of the Gnomes, led by their Mechanical King Akanonm. The zone houses different factions of both good, evil and neutral gnomes. Gnomes are one of the few races in Norrath that have such diversity. The zone starts as an underground tunnel that encompasses a large underground lake, dark catacombs and a zoo full of animals.

* Butcherblock Mountains (1-50)

Butcherblock is a large newbie/teen zone for the dwarves of Kaladim and the elves of Greater Faydark. The docks, once frequented by (slow and very unreliable) boats, now contain gnome translocators who translocate players to destinations in the Ocean of Tears and the Timorous Deep. One of the more notable spots in Butcherblock is the chessboard. This chessboard is home to a group of giant undead skeletons which despite their size are low level.

* Crushbone (5-25)

The local newbie dungeon for the various races of elves from Greater Faydark. The boss mobs, Emperor Crush and Ambassador Dvinn, were once (and still are to an extent) a staple of in-game discussion and badinage. It is in Crushbone, referred to colloquially as "CB", that many players learn how to code their first hot-key, usually containing the message "Train to Zone!"

* Dagnor's Cauldron (15-25)

Essentially a large donut-shaped lake with a jagged spire in the center, Dagnor's Cauldron is a teen zone for the various races on Faydwer. An aquatic dragon patrols the southern waters, where the entrance to Kedge Keep is found. The Estate of Unrest is located south of the Cauldron. The bleak and jagged landscape is unfriendly to visitors, often hiding goblins around the next cliff, but a hardy mixed band of heroes known as the Fab Four have pitched their tent here to assist players in need.

* Felwithe

Felwithe is the city of the High Elves.

* Greater Faydark (1-10)

Greater Faydark is the lower end forest zone in Faydwer, and is adjacent to Lesser Faydark, Felwithe, Crushbone, and Butcherblock Mountains. Greater Faydark houses the Wood Elf city of Kelethin, made up of numerous platforms on trees to hold the buildings. Greater Faydark is a zone which allows for levels 1-12 or so to level up by killing the orcs, bats, rats, spiders and skeletons which roam the zone. After level 12, Crushbone is the logical progression for players seeking to slay higher level orcs.

* Kaladim North
* Kaladim South

Kaladim is the city of the Dwarves.

* Kedge Keep (35-50)

Kedge Keep is located off of Dagnor's Cauldron and its entrance is under water. It is wholly an underwater dungeon, so anyone braving its halls must have some way to continue breathing, either by use of a spell or by an enchanted item which allows underwater breathing. Kedge Keep existed in the game for several months before being itemized (i.e., successful battles yielded no loot), so it developed an early stigma of being both a difficult and rewardless zone.

* Lesser Faydark (5-40)

Connects Castle Mistmoore, Steamfont, and Greater Faydark. Thistle Underbrush, a wandering brownie, patrols the forest to give low-level people trouble. There is also a static brownie location good for soloing along the north-center area. Home to various wildlife, pixies, fay drakes, scattered orc outposts and a dark-elf outpost along the south-center section of the map.

* Mistmoore Castle (20-45)

The castle of the vampire Mayong Mistmoore. A zone which was popular but soon acquired a stigma of difficulty. Due to pathing bugs and ghosting mobs it was considered highly difficult for its level. It hosted many GM events on various servers. Some of these events included an appearance from Mayong Mistmoore himself. At one point the castle was revamped into a zone for characters of level 65+, although it was subsequently rolled back at the time of the Depths of Darkhollow expansion's release.

* Steamfont (1-20)

Steamfont, a series of mountain ranges near Ak'Anon, is the newbie/teen zone for the gnomes who are born there. One of the more notable spots is the windmills. The windmills are a common meeting place for low level adventurers. The zone features the gnome's main enemy Meldrath, who is a evil gnome necromacer who controls the local Minotaurs.

* Unrest ()

The Estate of Unrest is a haunted mansion and grounds, suitable for teen to midlevel characters. Garanel Rucksif was a dwarf who went insane and his ghost still roams the premises. Some time after the DoN expansion, Unrest became available as an instanced quest zone of variable level.
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